We give kids a safe, welcoming table where they can be heroes together. Through collaborative storytelling, we help young adventurers practice communication, resilience, and empathy—while they’re too busy having fun to notice they’re learning.
Hi, I’m Levi Van Stappen. I’ve been rolling dice and telling stories at the table for over 20 years. My first adventure started when I found a D&D handbook tucked away in my high school library—and I never put it down.
Since then, I’ve run games for friends, families, and kids. I love watching a shy player light up when their idea saves the party, or seeing strangers become a team that just survived something wild together.
Outside of tabletop, I am the owner of THEØRY Jiu-Jitsu Studio here in the Fox Valley. While my martial arts focus is currently on adult training, I have spent years running youth programs in Karate and Jiu-Jitsu.
That experience taught me how to build environments focused on safety, respect, and confidence. Today, I channel that mentorship experience into Dungeons of the Fox—bringing the discipline of martial arts to the creativity of adventure.
"I see every session as a chance to help kids practice being the heroes we hope they’ll be in real life: curious, brave, and kind."
Fun first, but always with safety, structure, and clear communication.
Clear expectations: no horror, cruelty, or exclusion. I’m always ready to redirect when something stops feeling fun.
Simplified rules let new players jump in fast. They practice taking turns, speaking up, and handling failure with grace.
Parents know exactly who is running the table, what adventures are being played, and the expectations for behavior.
Get to know who’s guiding your young heroes.
I noticed how many kids lit up talking about fantasy worlds but didn't have a structured space to share that. D&D lets them channel imagination into real-life friendships.
In martial arts, you learn respect and safety. I bring that same vibe to Dungeons of the Fox: clear boundaries, high encouragement, and a focus on growing—not "winning."
When a nervous kid is suddenly leaning forward, pitching ideas, and cheering for their teammates—that’s the best. If they leave proud of themselves, we’ve done our job.
I hope they remember a place where they could show up as they are and feel like part of a team. The dragons are fun, but the belonging is what sticks.
Where would you like to go next?